Quick Character Generator

Quick, simple character descriptions, generic or for specific settings.

Your Options:
Characters
The awkward, stupid, intimidating inventor.
The theologian with an unexpected destiny.
The selfless, ignored heir.
The athletic hero who fears people think he/she is a fraud.
The striking hero.
The athletic, unpredictable, clinging murderer who fears people think he/she is a fraud.
The striking, attractive servant.
The tireless, elegant, sleazy murderer who loves animals.
The graceful, sleazy, selfish laborer from a bad family.
The acrobatic bounty hunter.
The educated, generous priest.
The moralistic servant from an unusual family line.
The acrobatic, aloof miner on the run from the law.
The unathletic trader.
The plain, combative, chaste teacher trapped by the past.
The agile, friendly actor escpaing the past.
The healthy boatman.
The unathletic, educated, chaste priestess who suffers from a chronic medical condition.
The persuasive lawman needing a friend.
The enduring, introverted assassin with big dreams.
The sickly mentor who is an outsider.
The enduring, delusional, generous sailor.
The plain, heroic, kind merchant trapped by the past.
The clumsy, short-tempered heroine.
The sloppy pretender who is a complete fraud.
The unhealthy, opinionated heir.
The unhealthy, irrational, unethical wanderer escpaing the past.
The weak, social bandit with unexpected depths.
The tireless, tactless, ethical heroine.
The tough, whiny fence who is dependent on medication.
The naive rabble-rouser.
The awkward trader with an unexpected destiny.
The conceited gambler.
The clumsy, fear-ridden, broken-hearted bartender who has several nervous habits.
The fearsome mercenary.
The contemplative, brutal farmer who is seeking meaning in life.
The agile, selfless leader.
The withdrawn champion.
The noisy gambler who is more than meets the eye.
The corrupt assassin haunted by dark memories.
The agile, wistful, playful marine from a good family.
The young, driven champion.
The tireless, tactless smuggler who suffers from a chronic disease.
The official needing a friend.
The poised, persuasive student.
The unheroic politician looking for a challenge.
The striking, combative, introverted trader who is cursed with bad luck.
The heir with a rival in his/her profession.
The obedient champion.
The disloyal adventurer haunted by dark memories.

 

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